Modding tutorials: Getting started

Welcome to modding tutorials. This series of posts will explain how to mod Creation Engine games like Skyrim, Skyrim Special Edition and Fallout 4. We start from basics of modding, explain the matters related to load order and resource priorities, open up save file safety instructions and go through various modding tools and mod managers.

Series is made for newcomers in PC modding scene. I will try to make this easy for new players, who are just starting to add mods in to their games. I will cover more advanced methods and tools in later articles.

This post will include links to further posts. It gets updated, when I release a new post or series for this project.

First things first

Before you move to mod your games, make sure to launch them first at least one time. This will create proper INI-files for your games and ensure mod managers and other modding tools will detect your games correctly.

I recommend making file extensions visible in your Windows. This will help you to see which files you are working with and that they have been saved correctly. You can do this by going in to any folder and expanding folder option view from small grey arrow next to question mark, in top right corner of the screen. Then set File name extensions active.

Capping FPS

Havok physics are tied to your FPS. Creation Engine games can act erratically, if FPS is too high. You might encounter stutters, flying characters and objects, crashing and other notable troubles in the game.

You can try to avoid problems by activating Vertical synchronization from your preference INI-file (SkyrimPrefs.ini or Fallout4Prefs.ini). If the setting does not appear there, then you can add it.

[Display]
iPresentInterval=1

Activating v-sync does not always prevent you from FPS related issues. In this case you can try setting up FPS cap with Nvidia Inspector, your graphic card’s own control panel or ENB settings.

I personally favor ENB settings in this matter. You can download game specific ENB pack from ENBDev and unpack them in to your game installation folder at ..SteamApps\common\Fallout 4 (or other game name).

If you are not certain of your installation folder location, then you can find it through Steam client.

  • Open Steam and go to Library view.
  • Right click the game.
  • Properties > Local Files > Browse Local Files…

Make following changes in to your enblocal.ini file:

[LIMITER]
EnableFPSLimit=true
FPSLimit=60.0

How to enable modding for Fallout 4

You will need to enable modding for it. Game does not handle file selection and archives properly otherwise. These files can be found from your Documents > My Games > Fallout 4 folder. Other Bethesda Game Studios setting and saves folders can be found from the same Documents > My Games location.

To: Fallout4Prefs.ini

[Launcher]
bEnableFileSelection=1

To: Fallout4Custom.ini

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

If you do not have Fallout4Custom.ini, then you can create it yourself. If you have not set your file extensions active, then do it now.

Once you can see file extensions, then create a new file with your Notepad or Notepad++. Copy lines from above. Then set Save as type to All types (*.*) and save the file as Fallout4Custom.ini. File extensions are good to be active in this case, so that you do not accidentally save the file as Fallout4Custom.ini.txt file.

That’s it. You are done and ready to start modding your games. I will link further chapters and related series of posts at the end of this post.

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